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Visual studio code logo 640x480
Visual studio code logo 640x480




  • vsync: Specifies if we want to have vsync enabled, this is only useful in fullscreen mode.
  • stencilbuffer: Specifies if we want to use the stencil buffer (for drawing shadows).
  • fullscreen: Specifies if we want the device to run in fullscreen mode or not.
  • The parameter is often ignored when running in windowed mode.
  • windowSize: Size of the Window or screen in FullScreenMode to be created.
  • In this example we use EDT_SOFTWARE, but to try out, you might want to change it to EDT_BURNINGSVIDEO, EDT_NULL, EDT_DIRECT3D8, EDT_DIRECT3D9, or EDT_OPENGL. This can currently be the Null-device, one of the two software renderers, D3D8, D3D9, or OpenGL. The IrrlichtDevice is created by it, which is the root object for doing anything with the engine. The most important function of the engine is the createDevice() function. We also need the irrlicht.lib to be found, so stay in that dialog, select 'Libraries' in the combo box and add the lib/VisualStudio directory.

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    Now the compiler will find the Irrlicht.h header file. Add the include directory of the irrlicht engine folder to the list of directories. Select the directories tab, and select the 'Include' Item in the combo box. If you use Version 6.0, select the Menu Extras -> Options.Let's explain shortly how to do this in Microsoft Visual Studio: This is different for every IDE and compiler you use. To let the compiler find this header file, the directory where it is located has to be specified. The header file can be found in the Irrlicht Engine SDK directory include.

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    You have to include the header file in order to use the engine. Microsoft Visual Studio is used as an IDE, but you will also be able to understand everything if you are using a different one or even another operating system than windows. The program will show how to use the basics of the VideoDriver, the GUIEnvironment, and the SceneManager. This Tutorial shows how to set up the IDE for using the Irrlicht Engine and how to write a simple HelloWorld program with it.






    Visual studio code logo 640x480